Follow us on Facebook, TikTok, Twitter, YouTube, and Instagram. I can easily see this either being an absolute hit or a cult classic in the making.Ī Nintendo Switch review copy of Lost in Random was provided by Electronic Arts for this review. Imagine Alice: Madness Returns, mixed with a dash of Slay the Spire, and a little bit of Psychonauts, if you want a clearer image of Lost in Random. If you’re looking for a new experience that does things a little differently, Lost in Random is perfect for you. I think it might be a little scary for young audiences, but teens and young adults will likely find a lot to love here. Sometimes the loading screens get a little long, but I can easily ignore that because of everything that Lost in Random does correctly. The art style is fantastic, the voice acting is well done, the characters are interesting, honestly, I can’t help but feel like Lost in Random is a classic in the making. The more of Lost In Random I play, the more impressed I am by how the developers at Zoink have managed to craft such a unique experience. It isn’t unnecessarily dark, but it paints a picture that promises to be both impactful and endearing. It feels like a dark fantasy fairy tale, like a Tim Burton movie, melded with something like Psychonauts or Alice: Madness Returns. I think the environments, storytelling, and characters are the real stand-out elements of Lost in Random though. Luckily, there are also plenty of side quests that give you new cards, currency, and more. The more cards you buy, the more card packs you unlock, which give you new cards that you can use to customize your deck. ![]() ![]() Exploration is also emphasized, as the only way to unlock new cards is to collect coins that allow you to buy cards in the shop. I personally found that the combat was well balanced and that there are plenty of ways to build your deck to change your playstyle. There are two difficulty options, a normal difficulty and an easier one for more story-focused players. There are also boss battles, which add new layers of challenges such as solving a puzzle or picking correct dialogue options. The object of these battles is to survive, killing enemies and getting your piece to a certain section on the board. However, there are also board game-style battles where each time you roll Dicey to use a card, your board piece moves. Normal battles just pit you against a few enemies in order to get past them and progress. Keep in mind that you can only carry 15 cards in your active deck, so building a deck to suit your playstyle is important. If you use the same card again before your weapon breaks, it restores durability and strengthens the weapon. By using a weapon card, you give Even access to that weapon until it breaks. Weapons are the really interesting cards though. Cheats do things like giving you extra energy, letting you heal, and more. Defense cards may give you a shield to absorb damage or fulfill other utility options. Hazards allow you to place things like bombs or other things that might give you an advantage over the enemies. Damage cards involve exactly what you would think, dealing damage. Cards have different energy cost values, so a healing potion might cost one energy, while summoning a weapon may cost more.Ĭards are split into categories, damage, hazards, cheats, defense, and weapons. Once you collect enough, you can throw Dicey in order to play cards. Enemies have crystals growing on them, and in order to be able to fight the enemies, you have to shoot the crystals off and collect them. I was surprised by the combat system at first because it is something of a real-time action game mixed with a card-based battle system. These coins can be used to buy cards, which brings us to the combat system. Even is armed with a slingshot that she can use to hit switches and breakable items that give coins. The environments are all distinctive, with interesting characters. They set out to stop the Queen and rescue Odd, but in order to do that they must travel through each of the districts and fight off the Queen’s minions. In the process of trying to pursue her, Even meets Dicey, a sentient dice who bonds with her. However, Six is the most prosperous land of the queen, and thus Odd is taken from her home. Even and Odd are from the district of One, which is considered the slums and most unlucky. This Hunger-Games-esque situation causes a problem for protagonist Even, whose sister Odd rolls a six on her dice. She also mandated that on their 12 th birthday, each child born would roll her dice, and whatever it landed on would be their new home. She then used her dark dice to separate the districts from each other, keeping them in conflict within themselves. The Queen took over, destroying most of the sentient dice in a war that ultimately left her with one of the only magical dice in existence.
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